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Zombie infection 3
Zombie infection 3










zombie infection 3

They tend to grapple the player more often these grapples are harder to escape and always deal at least one block of damage to the player. Zombies pose more of a threat in Dead Rising than in later games, as they are generally more aggressive. In Dead Rising, the town of Willamette suffers a zombie outbreak after Carlito Keyes unleashes the Ampulex Compressa Giganteus species on the town in revenge for a similar outbreak in the Central American town of Santa Cabeza caused by the US government. Zombies lose the ability to speak, lacking the intelligence, and only retain the ability to mindlessly grunt, which does not appear to be communicative, to humans or fellow zombies.ĭead Rising Main article: Zombies (Dead Rising) They have no sense of strategy, frequently killing themselves in pursuit of prey. Likely due to the nocturnal nature of the larvae, zombies become notably stronger, faster, and more aggressive at night.Īs a result of their brains functionally dying, zombies lack any semblance of human intelligence, acting more akin to mosquitoes searching out new prey than a regular human. Some zombies carry very basic weapons, but cannot use them efficiently. Despite these limitations, zombies are still quite strong, able to quickly overwhelm healthy humans and smash through barricades. Zombies are also incredibly slow, only increasing their movement speed mildly while hunting prey. Zombies display a complete lack of pain sensitivity, being able to function with gaping wounds and missing limbs, only succumbing when fatally wounded or from bleeding out.Īs a result of the infection, zombies are incredibly fragile, being fatally susceptible to attacks that would merely wound an average human. Large wounds are commonly found on zombies, although it is not known if they are an effect of the infection or accidental wounds brought on by lack of sensitivity to pain, though it may be where they was initially bitten. Their eyes also lose a significant amount of color, possibly as a result of dehydration.

#ZOMBIE INFECTION 3 SKIN#

The physical appearance of zombies is drastically altered their skin is rapidly drained of color, leaving all zombies with a pale bluish-gray hue. In Dead Rising 2, Gretchen Peregrine explained that a bite needs to be somewhat deep to infect a person.Ī fully infected zombie is significantly different from what it was as a human the larvae fully develops and renders its host incurable. This is meant for gameplay purposes, but in Dead Rising, Isabela notes that Frank does have a high resistance to the infection. The only exceptions are perhaps Frank West and Chuck Greene, who both sustains many bites from zombies over the course of the game and never become a zombie, and Nick Ramos, who is immune to the infection. However, if a person is bitten by more than one zombie multiple times, then this may quicken the process.

zombie infection 3

When bitten by a zombie, it takes on average around 24 hours to become one, though it varies greatly from person to person, and can sometimes depend on where the person is bit (for example, a person bit in the neck will transform within seconds and this is shown in Dead Rising 2, while an arm bite may take longer).

zombie infection 3

Zombies are rather fragile and easier to kill than uninfected humans. They were previously human beings who were infected with the parasitic larvae of an unknown experimental wasp. Their only purpose is to find, infect, and devour humans. Zombies are people infected by mutated wasps or other zombies, either through stings or bites, appearing as the main enemies in all games in the Dead Rising series.












Zombie infection 3